The Signage of Karamelle
Karamelle is a world unlike almost any other that we've seen. No, you won't
see some of the wondrous landscapes of other worlds and yes, there's a little
bit of a cookie-cutter feel to some of the different areas. But it's unique in
its own way. One of its strengths, not only in being true to the world's theme
but also in making us laugh and take a second look at things, is its many
signs. Warning - this post contains some story spoilers if you haven't
finished Karamelle yet.
Since Karamelle is a sort of amusement park full of attractions for residents
from across the Spiral, it's only natural that they'd need to advertise, even
within the world itself. You'll notice it right away - you enter and pass
through a tunnel plastered with framed signs on either side in a city full of
shops. Your first instance quest will be inside the Glockenspiel with a
hanging sign reading "Clocktower Tours."
Karamelle gets all of the usual things you might expect from an amusement
park. There are overhead signs for rides and attractions with estimates wait
times (despite no visible lines). There are instances and doors marked "Staff
Only." There are gates, hanging signs, and town and city names on overhead
archways. There are food stands, too!
One of the later additions (or maybe I just missed it the first time around)
are maps with overhead views of Karamelle (they used the 3D model and marked
several spots on the brochure) laying around. I also love the map stands.
Something Normal
Karamelle introduces a lot of things we might take for granted in real life
and don't think much about in the game. For example, there are trash cans near
all of the major attractions in Karamelle. But even more significant than the
trash cans are... bathrooms!? Where our wizard (or anyone else, for that
matter) takes care of business hasn't ever crossed most of our minds, but
there are a few bathrooms throughout Karamelle (one of which has a long line).
Window Shopping
It wouldn't be an amusement park without souvenirs! And you'd better believe
there are a lot of shops in Karamelle.
Some are simple and generic like Toys & Gifts. Others are obvious rip-offs
of existing restaurants, like Karl's Sr. Das Burger Shoppe. Some even feature
in quests, including a chocolate shop in Nibbleheim and Les Bon-Bon Mots in
Sweetzburg, where wizards will likely return for farming after finishing the
world. If you look very closely, you'll see small Nana figures and other
goodies inside some of the shops.
As much as Nana might want you in some of these shops, there are other areas
she'd rather you not visit. For example, in the Gumdrop Forest, we run into
signs instructing patrons not to eat any of the gumdrops, some of which are
being gathered in crates for use in making gummies. Other signs read "No Guest
Access" and use hedges to discourage wizards from venturing further into the
location. But fear not, we'll trample on any grass and violate any rules for
our quests.
Internal Affairs
As we discover throughout our journey in Karamelle, everything is not what it
seems! While areas intended for guest access have happy, exciting posters and
promotional materials, some of the private, off-limits areas are a little more
intimidating. "WWND (What Would Nana Do?)," "Be Nana," and "Smile Like Your
Life Depends on It" signs show the darker side of the corporatized world of
Karamelle.
It turns out that training Nanas and keeping Karamelle workers in line isn't
the only thing to look out for. A series of side quests explain more about the
surveys conducted by the Good Will Ambassador and Karamelle's quest for
five-star reviews. While these signs are a little bit more difficult to find
without questing through this side chain, they're worth checking out for sure!
Counter Advertising
Advertising isn't just a tool for our corporate overlords. It's also used by
the resistance, a.k.a. the witches, or W.I.T.C.H.E.S. You'll first notice
their logo as floor decor in a rally led by Gerhart. It's also used on the
door of the Witch's Treehouse.
The Happiest World in the Spiral
Outside of what you might expect from an amusement park, Karamelle has a lot
of fun bonuses to offer. The main Karamelle logo gets some sub-branding with
different labels for the Gutenstadt Security Department, for example. And
the Gobblers come up with their own take on the sign for their "Healthy-ish
Karamelle Delights." We also can't forget that the loading screen for all
zones in Karamelle is itself an advertisement.
Making Your Own Marketing
There are so many cool signs in Karamelle that it'd be a real shame if we
didn't get to take any home! Fortunately, that's not the case. Although rare,
there are a fair number of sign drops (and other furniture items) throughout
the world. Additionally, there are crafted signs available from the recipe
vendor in Karamelle City!
All in all, these designs are a little bit different from the sort of things
KingsIsle is used to making, and that's worth a little extra attention.
What did you think of Karamelle's signs?
Thanks for reading and see you in the Spiral!
No comments
Note: Only a member of this blog may post a comment.